Featured Games
Roblox
Most Played
4M+ Visits
Are You Sure? 2025
A comedic incremental simulator based on the TV show "Invincible".
- Sole developer, built every game system in Lua
- Engineered the progression loop, shop, and reward scaling
- Ran live updates and bug fixes driven by player feedback
Roblox
Settlers 2026
The classic board game Catan, rebuilt for online multiplayer.
- Led a team of developers, setting milestones and reviewing code
- Built multiplayer game state sync across clients
- Implemented trading, dice events, and turn logic
- Designed data structures for dynamic board generation
Steam
Unreal Engine
93K+ Downloads
Egg RTX 2024
A tongue-in-cheek egg clicker with raytracing and advanced shadows, released on Steam.
- Shipped a free-to-play title on Steam under Figglebottom Studios
- Built the click-to-collect loop with a one-million-egg goal
- Built in Unreal Engine, showcasing real-time raytraced lighting and shadows
More Projects
Roblox
500K+ Visits
Steal an Invincible 2026
Race to steal and collect Invincible characters before your opponents.
- Built a real-time competitive loop with anti-cheat validation
- Created a character collection system with rarity tiers
- Tuned game balance through playtesting
Roblox
Untitled Zombies Project 2026
A round-based zombies survival game in active development.
- Lead developer, building weapons, enemy AI, and progression with server-side validation
- Recruited and directed a team of animators, modelers, and mappers
Roblox
The Seeker 2021
A survival horror game where players outwit and escape a monster in the shadows.
- Lead programmer, built all game systems in Lua
- Wrote the original story, lore, and monster backstory
- Programmed enemy AI with pathfinding and detection states
- Designed levels and lighting to build tension
- Built stealth, evasion, and objective mechanics
GitHub
Love in Chernobyl
A romance narrative set in the haunting atmosphere of Chernobyl.
- Team programmer alongside designers and artists
- Built the dialogue scripting system in GameMaker Language (GML)
- Developed player progression and scene transitions
- Integrated team assets into a working build under deadline
itch.io
The Castle
An 8-bit puzzle game built around difficulty progression.
- Designed every level for progressive difficulty and onboarding
- Applied pacing, feedback loops, and challenge curves
- Built within the constraints of the Bitsy engine
itch.io
CineMoji
Guess the movie from a sequence of emojis.
- Built with a team during a hackathon
- Wrote the game logic and UI in React, with answer validation and scoring
- Curated a puzzle dataset across difficulty levels
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